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MERCY
Posts : 90
| #1Subject: Mission Rules Sun Feb 21, 2016 1:42 am | |
| MISSION RULESEXPLAINING EVERYTHING General missions
- general missions are duties that can be done by everyone from any village. This was made because it would kill myself and staff making missions for every single country; the respective kage, and smaller country leaders will be permitted to make missions, and adventures for the people of their villages. Members of each village have the perk of submitting their own missions, but first these missions must be reviewed and passed by the village's kage . Below you will find a simple example of how your mission ideas will be granted.
There are six special classifications to missions. Types: Initiative-Counter, Solo , General, Team, Rivalry.Initiative Missions:
- Initiative missions are considered to be the 'starting' of a mission. The Initiative Mission is given to the member(s) who creates the thread. For every Initiative Mission is a Counter Mission for another member to counter it. These type of missions are made for role-players to have more interactions with one another and generally give you higher rewards than any other missions out there.
Counter Missions:
- After the thread starter has posted the initiative mission, it's time for the Counter Mission. You need to find the counter mission that goes with the initiative mission and aim to complete the objective. Without an Initiative Mission, Counter Missions are voided.
Solo Missions:
- Solo Missions are performed by one member. If they wish, they can bring others along but all prizes and awards will be given to the thread maker (the one who started this mission). However, experience points for the adventure will be given accordingly to all those who partake in the mission. Solo missions are also based on a certain word limit for each rank.
Rivalry Missions:
- Rivalry missions are performed against the characters of the same faction/village/enemies as your character. These can help your character develop a sense of rivalry with other characters and create a great storyline. They are also designed to allow you to complete missions within your faction if your character is not ready to start plots with other characters.
Team Missions:
- Team missions are specifically designed to be attempted by genin - chunin teams. These missions can help your team develop a good story, and can be blended with other adventures and battles. Experience points will be awarded based on each member's participation, and the individual quality of their posts.
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| | | MERCY
Posts : 90
| #2Subject: Re: Mission Rules Sat Mar 05, 2016 10:12 am | |
| For the second section for mission rules, players will learn about each ranked mission, and how much one can earn from these missions. This will also serve as a guide when you create general missions, and country missions for where you live. - MISSION TEMPLATE:
Faction: Genin, chuunin, jonin? Type: Initiative, counter, solo, rivalry, or team? Rank: D, C, B, ect, which one? W.C: What's the word count of this mission? Country: What country is this mission located? Destination: Where is the the exact destination of this mission within the country? Mission Description: Give players the needed information in order to complete the objective. Reward: how much ryo do we earn? | how much XP do we get for this? (check each rank to fill out prize reward properly.)
D-Ranks missions - 10 XP | 500 Ryo | W.C 300 C-RANK missions - 15 XP | 5,000 Ryo | W.C 400 B-RANK missions - 20 XP | 10,000 Ryo | W.C 500 A-RANK missions - 30 XP | 40,000 Ryo | W.C 550 S-RANK missions - 40 XP | 90,000 Ryo | W.C 600 SS-rank missions - 50 XP | 100,000 Ryo | W.C 650 SSS-Rank missions - 100 XP | 200,000 Ryo | W.C 700 God-rank missions - 150 XP | 300,000 Ryo | W.C 800 Despair-rank missions - 200 XP | 500,000 Ryo | W.C 850 Apocalypse rank missions - 300 XP | 1,000,000 Ryo | W.C 1,700 |
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